Archive for August, 2009

Dynamic Time Warping : theory

Monday, August 31st, 2009

Recently, I’ve been working on a new handwriting recognition engine for Tegaki based on Dynamic Time Warping and I figured it would be interesting to make a short, informal introduction to it.

Dynamic Time Warping (DTW) is a well-known algorithm which aims at comparing and aligning two sequences of data points (a.k.a time series). Although it was originally developed for speech recognition (see [1]), it has also been applied to many other fields like bioinformatics, econometrics and, of course, handwriting recognition.

Consider two sequences A and B, composed respectively of n and m feature vectors.

Each feature vector is d-dimensional and can thus be represented as a point in a d-dimensional space. For example, in handwriting recognition, we could directly use the raw (x,y) coordinates of the pen movement and that would make us sequences of 2-dimensional vectors. In practice however, one would extract more useful features from (x,y) and create vectors of dimension possibly greater than 2. It’s also worth noting that the sequences A and B can be of different length.

Time warping

DTW works by warping (hence the name) the time axis iteratively until an optimal match between the two sequences is found.

In the figure above, which is an example of two sequences of data points with only 1 dimension, the time axis is warped so that each data point in the green sequence is optimally aligned to a point in the blue sequence.

Best path

We can construct a n x m distance matrix. In this matrix, each cell (i,j) represents the distance between the i-th element of sequence A and the j-th element of sequence B. The distance metric used depends on the application but a common metric is the euclidean distance.

Finding the best alignment between two sequences can be seen as finding the shortest path to go from the bottom-left cell to the top-right cell of that matrix. The length of a path is simply the sum of all the cells that were visited along that path. The further away the optimal path wanders from the diagonal, the more the two sequences need to be warped to match together.

The brute force approach to finding the shortest path would be to try each path one by one and finally select the shortest one. However it’s apparent that it would result in an explosion of paths to explore, especially if the two sequences are long. To solve this problem, DTW uses two things: constraints and dynamic programming.

Constraints

DTW can impose several kinds of reasonable constraints, to limit the number of paths to explore.

  • Monotonicity: The alignment path doesn’t go back in time index. This guarantees that features are not repeated in the alignment.
  • Continuity: The alignment doesn’t jump in time index. This guarantees that important features are not omitted.
  • Boundary: The alignment starts at the bottom-left and ends at the top-right. This guarantees that the sequences are not considered only partially.
  • Warping window: A good alignment path is unlikely to wander too far from the diagonal. This guarantees that the alignment doesn’t try to skip different features or get stuck at similar features.
  • Shape: Aligned paths shouldn’t be too steep or too shallow. This prevents short sequences to be aligned with long ones.

These constraints are best visualized in [3].

Dynamic Programming

Taking advantage of such constraints, DTW uses dynamic programming to find the best alignment in a recursive way. Previously, the cell (i,j) of the distance matrix was defined as “the distance between the i-th element of sequence A and the j-th element of sequence B”. In the dynamic programming way of thinking, this definition is changed, and instead, the cell (i,j) is defined as the length of the shortest path up to that cell. Assuming local constraints like below,

it allows us to define the cell (i,j) recursively:

cell(i,j) = local_distance(i,j) + MIN(cell(i-1,j), cell(i-1,j-1), cell(i, j-1))

Here, recursively means that the shortest path up to the cell (i,j) is defined in terms of the shortest path up to the adjacent cells. A lot of different local constraints can be defined (see this table) and thus there are many variations in the way DTW can be implemented.

DTW as a distance metric

Once the algorithm has reached the top-right cell, we can use backtracking in order to retrieve the best alignment. If we’re just interested in comparing the two sequences however, then the top-right cell of the matrix just happens to be the length of the shortest path. We can therefore use the value stored in this cell as the distance between the two sequences. DTW has the nice property to be symmetric so DTW(a,b) = DTW(b,a). Also, DTW doesn’t fulfill the triangle inequality but it isn’t a problem in practice.

Related algorithms

DTW looks almost identical to the Levenshtein algorithm, an algorithm to compare strings, and is very similar to the Smith-Waterman algorithm, an algorithm for sequence alignment.

References

[1] Sakoe, H. and Chiba, S., Dynamic programming algorithm optimization for spoken word recognition, IEEE Transactions on Acoustics, Speech and Signal Processing, 26(1) pp. 43- 49, 1978

[2] DTW algorithm @ GenTχWarper

[3] PowerPoint presentation by Elena Tsiporkova

Twitter

Saturday, August 29th, 2009

There’s a quote I like about Twitter and other social media.

With social media, we no longer search for the news, the news find us.

In Twitter, you tend to follow people who have the same interests as you, so the news that are relayed to you through these people are more likely to be appropriate and relevant to you. Of course there’s inevitably always some noise but I think it’s a nice property of Twitter. Like many people I have started to take part to that process. I tweet mostly about computer stuff and life in Japan. If that’s relevant to you, feel free to follow me.

My account is mathieuen.

Git for personal projects

Saturday, August 15th, 2009

I’ve been using git for Tegaki for over a year now and I’m very happy about it. With GNOME moving to git, Fantasdic’s source code is now also managed with git. Git does have quite a steep learning curve but it is a very powerful tool once you master it.

A feature I like is branches. In SVN, branches are handled in separate directories. In git, when you switch to another branch, git swaps files for you so your file locations don’t change. This makes testing multiple versions of your code very straightforward.

Another feature I like is the stash. This is used to temporarily undo some code. For example, the other day, I was in the middle of something when my supervisor came and asked me to show him the progress of my demo program. I used “git stash” to come back to my latest commit and later I was able to re-apply my changes with “git stash apply”.

Because all commits in git are made offline (git doesn’t need a central server), git is a very good candidate for strictly personal projects as well. Lately I have been using it systematically, not only for code but for documents (reports, presentations) too. This is especially useful if your documents’ source is in text format, like LaTeX, because git can show you the diffs. Since I backup my git repositories on my server, I find git to also be a nice way to keep all my source code and documents in sync across all my computers (at the lab, at home).

Two Fantasdic plugins

Monday, August 3rd, 2009

Someone wrote two Fantasdic plugins to query http://open-tran.eu/ and www.mancomun.org. This is the first person to write a plugin for Fantasdic that I’m aware of. It shows that Fantasdic can easily be used as a client for online dictionary or translation services. More details here. By the way, Fantasdic is now available in most Linux distributions. In Debian/Ubuntu, you can install it with “apt-get install fantasdic”.